At Arrivant, our mission is to ignite a fire of collaboration and friendship through the power of play.
We strive to craft truly social games and activities that inspire and motivate meaningful connections, fostering a sense of community and belonging that lasts a lifetime.
Chief Executive Officer
Gamelin was a pioneer of social impact VR/AR/MR who shipped over 18 experiences and products for clients such as AT&T, Google, and PBS Frontline. In an effort to redefine social play in the game industry, he brought together the four studio creators who shipped Call of Duty to build the microverse.
Chief Science Officer
Previously with Wargaming, Microsoft, and TakeTwo, this legendary metagame designer creates systems that keep players engaged for years. He was instrumental in developing successful economy and monetization models for popular free-to-play games such as World of Tanks Blitz and World of Warships, and helped repair the economy of Eve Online in 2003.
Chief Operating Officer
As former Director of Business Development in the XR industry, Meg focused on social impact work with brands like Wall Street Journal and AT&T. Prior to that, she handled operations at Sundance Institute for the biggest annual donor activation. She also co-founded Women in NFTs in 2021.
Chief Strategy Officer
Game industry veteran. Founder and CEO of Spark Unlimited for 13 years (Activision), which shipped the first Call of Duty for console. His experience also includes Emblematic (XR startup), Chief Creative Officer at Embodied (AI & robotics), GM of Interactive at The Jim Henson Company, and SVP at Disney Interactive.
VP of Operations and Product
With 20 years of experience leading teams and delivering AAA games, Dave is a former founder of Spark Unlimited (known for Call of Duty), former games lead and operator at Epic Games, and has worked with Kabam, EA, and Certain Affinity. His expertise in the gaming industry is unmatched, having worked on some of the most successful games in history.
Head of Production
With 25 years of experience in shipping AAA games, Craig is a former founding member of Spark Unlimited (Activision) and has worked with top companies such as Dreamworks and Twentieth Century Fox. His expertise in the industry can be seen in his contributions to titles including Lost Planet 3, Jurassic World VR, The Martian VR, and Medal of Honor.
Head of Engineering
Jesse has over 30 years of experience in video game development, shipping more than 75 games across console, browser, mobile, F2P and Live Ops. During his career he has worked with dozens of teams at companies including Zynga, Sega, and BioWare.
Deanna is a professional 3d artist with more than 10 years of experience in the gaming industry.
VP of Game Design
JT is an accomplished game designer whose experience includes 8 years on the founding team responsible for the successful launch and development of Dota and Dota 2, which generated over $1 billion in revenue and attracted 25 million monthly active users.
Chief Story Architect
Award-winning writer/filmmaker, works shown at Tribeca and the White House. Writer on Peacock’s TV show, THE RESORT (NBCUniversal)