aura Our mission

At Arrivant, our mission is to ignite a fire of collaboration and friendship through the power of play.

We strive to craft truly social games and activities that inspire and motivate meaningful connections, fostering a sense of community and belonging that lasts a lifetime.


Cedric Gamelin
Cedric Gamelin
Chief Executive Officer
Gamelin was a pioneer of social impact VR/AR/MR who shipped over 18 experiences and products for clients such as AT&T, Google, and PBS Frontline. In an effort to redefine social play in the game industry, he brought together the four studio creators who shipped Call of Duty to build the microverse.
Ramin Shokrizade
Ramin Shokrizade
Chief Science Officer
Previously with Wargaming, Microsoft, and TakeTwo, this legendary metagame designer creates systems that keep players engaged for years. He was instrumental in developing successful economy and monetization models for popular free-to-play games such as World of Tanks Blitz and World of Warships, and helped repair the economy of Eve Online in 2003.
Meghan McWilliams
Meghan McWilliams
Chief Operating Officer
As former Director of Business Development in the XR industry, Meg focused on social impact work with brands like Wall Street Journal and AT&T. Prior to that, she handled operations at Sundance Institute for the biggest annual donor activation. She also co-founded Women in NFTs in 2021.
Craig Allen
Craig Allen
Chief Strategy Officer
Game industry veteran. Founder and CEO of Spark Unlimited for 13 years (Activision), which shipped the first Call of Duty for console. His experience also includes Emblematic (XR startup), Chief Creative Officer at Embodied (AI & robotics), GM of Interactive at The Jim Henson Company, and SVP at Disney Interactive.
Dave Prout
Dave Prout
VP of Operations and Product
With 20 years of experience leading teams and delivering AAA games, Dave is a former founder of Spark Unlimited (known for Call of Duty), former games lead and operator at Epic Games, and has worked with Kabam, EA, and Certain Affinity. His expertise in the gaming industry is unmatched, having worked on some of the most successful games in history.
Craig McPherson
Craig McPherson
Head of Production
With 25 years of experience in shipping AAA games, Craig is a former founding member of Spark Unlimited (Activision) and has worked with top companies such as Dreamworks and Twentieth Century Fox. His expertise in the industry can be seen in his contributions to titles including Lost Planet 3, Jurassic World VR, The Martian VR, and Medal of Honor.
Jesse Helton
Jesse Helton
Head of Engineering
Jesse has over 30 years of experience in video game development, shipping more than 75 games across console, browser, mobile, F2P and Live Ops. During his career he has worked with dozens of teams at companies including Zynga, Sega, and BioWare.
Deanna Greyoak
Deanna Greyoak
Art Director
Deanna is a professional 3d artist with more than 10 years of experience in the gaming industry.
JT James
JT James
VP of Game Design
JT is an accomplished game designer whose experience includes 8 years on the founding team responsible for the successful launch and development of Dota and Dota 2, which generated over $1 billion in revenue and attracted 25 million monthly active users.
Derek Pastuszek
Derek Pastuszek
Chief Story Architect
Award-winning writer/filmmaker, works shown at Tribeca and the White House. Writer on Peacock’s TV show, THE RESORT (NBCUniversal)


Stefano Abad
Environment Artist
Gunnar Carnbro
Senior Gameplay Engineer
JP Chandias
Principal Engineer
Chas Farris
Discord Community Head
Nancy Hagan
Head of Community Collaboration
Marc Hickerson
Head of Finance
Fiona Ho
Thomas Inesi
Senior Character Artist
Arya Jakkli
Blockchain Engineer
Victoria Johnson
Marketing Director
Morris Long
Transmedia Lead
Harout Mardirosian
Gameplay Engineer
Menouer Matili
Head of Blockchain
Roshail Tarar
Gameplay Engineer


Open positions